/*
 * Copyright (c) 1991, 1993
 *  The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 4. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *  @(#)queue.h 8.5 (Berkeley) 8/20/94
 * $FreeBSD: src/sys/sys/queue.h,v 1.32.2.7 2002/04/17 14:21:02 des Exp $
 */

#ifndef _QUEUE_H_
#define _QUEUE_H_

#ifdef __cplusplus
extern "C" {
#endif

/*
 * This file defines five types of data structures: singly-linked lists,
 * singly-linked tail queues, lists, tail queues, and circular queues.
 *
 * A singly-linked list is headed by a single forward pointer. The elements
 * are singly linked for minimum space and pointer manipulation overhead at
 * the expense of O(n) removal for arbitrary elements. New elements can be
 * added to the list after an existing element or at the head of the list.
 * Elements being removed from the head of the list should use the explicit
 * macro for this purpose for optimum efficiency. A singly-linked list may
 * only be traversed in the forward direction.  Singly-linked lists are ideal
 * for applications with large datasets and few or no removals or for
 * implementing a LIFO queue.
 *
 * A singly-linked tail queue is headed by a pair of pointers, one to the
 * head of the list and the other to the tail of the list. The elements are
 * singly linked for minimum space and pointer manipulation overhead at the
 * expense of O(n) removal for arbitrary elements. New elements can be added
 * to the list after an existing element, at the head of the list, or at the
 * end of the list. Elements being removed from the head of the tail queue
 * should use the explicit macro for this purpose for optimum efficiency.
 * A singly-linked tail queue may only be traversed in the forward direction.
 * Singly-linked tail queues are ideal for applications with large datasets
 * and few or no removals or for implementing a FIFO queue.
 *
 * A list is headed by a single forward pointer (or an array of forward
 * pointers for a hash table header). The elements are doubly linked
 * so that an arbitrary element can be removed without a need to
 * traverse the list. New elements can be added to the list before
 * or after an existing element or at the head of the list. A list
 * may only be traversed in the forward direction.
 *
 * A tail queue is headed by a pair of pointers, one to the head of the
 * list and the other to the tail of the list. The elements are doubly
 * linked so that an arbitrary element can be removed without a need to
 * traverse the list. New elements can be added to the list before or
 * after an existing element, at the head of the list, or at the end of
 * the list. A tail queue may be traversed in either direction.
 *
 * A circle queue is headed by a pair of pointers, one to the head of the
 * list and the other to the tail of the list. The elements are doubly
 * linked so that an arbitrary element can be removed without a need to
 * traverse the list. New elements can be added to the list before or after
 * an existing element, at the head of the list, or at the end of the list.
 * A circle queue may be traversed in either direction, but has a more
 * complex end of list detection.
 *
 * For details on the use of these macros, see the queue(3) manual page.
 *
 *
 *                      SLIST   LIST    STAILQ  TAILQ   CIRCLEQ
 * _HEAD                +       +       +       +       +
 * _HEAD_INITIALIZER    +       +       +       +       +
 * _ENTRY               +       +       +       +       +
 * _INIT                +       +       +       +       +
 * _EMPTY               +       +       +       +       +
 * _FIRST               +       +       +       +       +
 * _NEXT                +       +       +       +       +
 * _PREV                -       -       -       +       +
 * _LAST                -       -       +       +       +
 * _FOREACH             +       +       +       +       +
 * _FOREACH_REVERSE     -       -       -       +       +
 * _INSERT_HEAD         +       +       +       +       +
 * _INSERT_BEFORE       -       +       -       +       +
 * _INSERT_AFTER        +       +       +       +       +
 * _INSERT_TAIL         -       -       +       +       +
 * _REMOVE_HEAD         +       -       +       -       -
 * _REMOVE              +       +       +       +       +
 *
 */

/*
 * Singly-linked List declarations.
 */
#define SLIST_HEAD(name, type)                          \
struct name {                                           \
    struct type *slh_first; /* first element */         \
}

#define SLIST_HEAD_INITIALIZER(head)                    \
    { NULL }

#define SLIST_ENTRY(type)                               \
struct {                                                \
    struct type *sle_next;  /* next element */          \
}

/*
 * Singly-linked List functions.
 */
#define SLIST_EMPTY(head)   ((head)->slh_first == NULL)

#define SLIST_FIRST(head)   ((head)->slh_first)

#define SLIST_FOREACH(var, head, field)                 \
    for ((var) = SLIST_FIRST((head));                   \
        (var);                                          \
        (var) = SLIST_NEXT((var), field))

#define SLIST_INIT(head) do {                           \
        SLIST_FIRST((head)) = NULL;                     \
} while (0)

#define SLIST_INSERT_AFTER(slistelm, elm, field) do {           \
    SLIST_NEXT((elm), field) = SLIST_NEXT((slistelm), field);   \
    SLIST_NEXT((slistelm), field) = (elm);                      \
} while (0)

#define SLIST_INSERT_HEAD(head, elm, field) do {            \
    SLIST_NEXT((elm), field) = SLIST_FIRST((head));         \
    SLIST_FIRST((head)) = (elm);                            \
} while (0)

#define SLIST_NEXT(elm, field)  ((elm)->field.sle_next)

#define SLIST_REMOVE(head, elm, type, field) do {           \
    if (SLIST_FIRST((head)) == (elm)) {                     \
        SLIST_REMOVE_HEAD((head), field);                   \
    }                                                       \
    else {                                                  \
        struct type *curelm = SLIST_FIRST((head));          \
        while (SLIST_NEXT(curelm, field) != (elm))          \
            curelm = SLIST_NEXT(curelm, field);             \
        SLIST_NEXT(curelm, field) =                         \
            SLIST_NEXT(SLIST_NEXT(curelm, field), field);   \
    }                                                       \
} while (0)

#define SLIST_REMOVE_HEAD(head, field) do {                         \
    SLIST_FIRST((head)) = SLIST_NEXT(SLIST_FIRST((head)), field);   \
} while (0)

/*
 * Singly-linked Tail queue declarations.
 */
#define STAILQ_HEAD(name, type)                     \
struct name {                               \
    struct type *stqh_first;/* first element */         \
    struct type **stqh_last;/* addr of last next element */     \
}

#define STAILQ_HEAD_INITIALIZER(head)                   \
    { NULL, &(head).stqh_first }

#define STAILQ_ENTRY(type)                      \
struct {                                \
    struct type *stqe_next; /* next element */          \
}

/*
 * Singly-linked Tail queue functions.
 */
#define STAILQ_EMPTY(head)  ((head)->stqh_first == NULL)

#define STAILQ_FIRST(head)  ((head)->stqh_first)

#define STAILQ_FOREACH(var, head, field)                \
    for((var) = STAILQ_FIRST((head));               \
       (var);                           \
       (var) = STAILQ_NEXT((var), field))

#define STAILQ_INIT(head) do {                      \
    STAILQ_FIRST((head)) = NULL;                    \
    (head)->stqh_last = &STAILQ_FIRST((head));          \
} while (0)

#define STAILQ_INSERT_AFTER(head, tqelm, elm, field) do {       \
    if ((STAILQ_NEXT((elm), field) = STAILQ_NEXT((tqelm), field)) == NULL)\
        (head)->stqh_last = &STAILQ_NEXT((elm), field);     \
    STAILQ_NEXT((tqelm), field) = (elm);                \
} while (0)

#define STAILQ_INSERT_HEAD(head, elm, field) do {           \
    if ((STAILQ_NEXT((elm), field) = STAILQ_FIRST((head))) == NULL) \
        (head)->stqh_last = &STAILQ_NEXT((elm), field);     \
    STAILQ_FIRST((head)) = (elm);                   \
} while (0)

#define STAILQ_INSERT_TAIL(head, elm, field) do {           \
    STAILQ_NEXT((elm), field) = NULL;               \
    *(head)->stqh_last = (elm);                 \
    (head)->stqh_last = &STAILQ_NEXT((elm), field);         \
} while (0)

#define STAILQ_LAST(head, type, field)                  \
    (STAILQ_EMPTY(head) ?                       \
        NULL :                          \
            ((struct type *)                    \
        ((char *)((head)->stqh_last) - offsetof(struct type, field))))

#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)

#define STAILQ_REMOVE(head, elm, type, field) do {          \
    if (STAILQ_FIRST((head)) == (elm)) {                \
        STAILQ_REMOVE_HEAD(head, field);            \
    }                               \
    else {                              \
        struct type *curelm = STAILQ_FIRST((head));     \
        while (STAILQ_NEXT(curelm, field) != (elm))     \
            curelm = STAILQ_NEXT(curelm, field);        \
        if ((STAILQ_NEXT(curelm, field) =           \
             STAILQ_NEXT(STAILQ_NEXT(curelm, field), field)) == NULL)\
            (head)->stqh_last = &STAILQ_NEXT((curelm), field);\
    }                               \
} while (0)

#define STAILQ_REMOVE_HEAD(head, field) do {                \
    if ((STAILQ_FIRST((head)) =                 \
         STAILQ_NEXT(STAILQ_FIRST((head)), field)) == NULL)     \
        (head)->stqh_last = &STAILQ_FIRST((head));      \
} while (0)

#define STAILQ_REMOVE_HEAD_UNTIL(head, elm, field) do {         \
    if ((STAILQ_FIRST((head)) = STAILQ_NEXT((elm), field)) == NULL) \
        (head)->stqh_last = &STAILQ_FIRST((head));      \
} while (0)

#define STAILQ_REMOVE_AFTER(head, elm, field) do {          \
    if ((STAILQ_NEXT(elm, field) =                  \
         STAILQ_NEXT(STAILQ_NEXT(elm, field), field)) == NULL)  \
        (head)->stqh_last = &STAILQ_NEXT((elm), field);     \
} while (0)

/*
 * List declarations.
 */
#define LIST_HEAD(name, type)                       \
struct name {                               \
    struct type *lh_first;  /* first element */         \
}

#define LIST_HEAD_INITIALIZER(head)                 \
    { NULL }

#define LIST_ENTRY(type)                        \
struct {                                \
    struct type *le_next;   /* next element */          \
    struct type **le_prev;  /* address of previous next element */  \
}

/*
 * List functions.
 */

#define LIST_EMPTY(head)    ((head)->lh_first == NULL)

#define LIST_FIRST(head)    ((head)->lh_first)

#define LIST_FOREACH(var, head, field)                  \
    for ((var) = LIST_FIRST((head));                \
        (var);                          \
        (var) = LIST_NEXT((var), field))

#define LIST_INIT(head) do {                        \
    LIST_FIRST((head)) = NULL;                  \
} while (0)

#define LIST_INSERT_AFTER(listelm, elm, field) do {         \
    if ((LIST_NEXT((elm), field) = LIST_NEXT((listelm), field)) != NULL)\
        LIST_NEXT((listelm), field)->field.le_prev =        \
            &LIST_NEXT((elm), field);               \
    LIST_NEXT((listelm), field) = (elm);                \
    (elm)->field.le_prev = &LIST_NEXT((listelm), field);        \
} while (0)

#define LIST_INSERT_BEFORE(listelm, elm, field) do {            \
    (elm)->field.le_prev = (listelm)->field.le_prev;        \
    LIST_NEXT((elm), field) = (listelm);                \
    *(listelm)->field.le_prev = (elm);              \
    (listelm)->field.le_prev = &LIST_NEXT((elm), field);        \
} while (0)

#define LIST_INSERT_HEAD(head, elm, field) do {             \
    if ((LIST_NEXT((elm), field) = LIST_FIRST((head))) != NULL) \
        LIST_FIRST((head))->field.le_prev = &LIST_NEXT((elm), field);\
    LIST_FIRST((head)) = (elm);                 \
    (elm)->field.le_prev = &LIST_FIRST((head));         \
} while (0)

#define LIST_NEXT(elm, field)   ((elm)->field.le_next)

#define LIST_REMOVE(elm, field) do {                    \
    if (LIST_NEXT((elm), field) != NULL)                \
        LIST_NEXT((elm), field)->field.le_prev =        \
            (elm)->field.le_prev;               \
    *(elm)->field.le_prev = LIST_NEXT((elm), field);        \
} while (0)

/*
 * Tail queue declarations.
 */
#define TAILQ_HEAD(name, type)                      \
struct name {                               \
    struct type *tqh_first; /* first element */         \
    struct type **tqh_last; /* addr of last next element */     \
}

#define TAILQ_HEAD_INITIALIZER(head)                    \
    { NULL, &(head).tqh_first }

#define TAILQ_ENTRY(type)                       \
struct {                                \
    struct type *tqe_next;  /* next element */          \
    struct type **tqe_prev; /* address of previous next element */  \
}

/*
 * Tail queue functions.
 */
#define TAILQ_EMPTY(head)   ((head)->tqh_first == NULL)

#define TAILQ_FIRST(head)   ((head)->tqh_first)

#define TAILQ_FOREACH(var, head, field)                 \
    for ((var) = TAILQ_FIRST((head));               \
        (var);                          \
        (var) = TAILQ_NEXT((var), field))

#define TAILQ_FOREACH_REVERSE(var, head, headname, field)       \
    for ((var) = TAILQ_LAST((head), headname);          \
        (var);                          \
        (var) = TAILQ_PREV((var), headname, field))

#define TAILQ_INIT(head) do {                       \
    TAILQ_FIRST((head)) = NULL;                 \
    (head)->tqh_last = &TAILQ_FIRST((head));            \
} while (0)

#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do {      \
    if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\
        TAILQ_NEXT((elm), field)->field.tqe_prev =      \
            &TAILQ_NEXT((elm), field);              \
    else                                \
        (head)->tqh_last = &TAILQ_NEXT((elm), field);       \
    TAILQ_NEXT((listelm), field) = (elm);               \
    (elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field);      \
} while (0)

#define TAILQ_INSERT_BEFORE(listelm, elm, field) do {           \
    (elm)->field.tqe_prev = (listelm)->field.tqe_prev;      \
    TAILQ_NEXT((elm), field) = (listelm);               \
    *(listelm)->field.tqe_prev = (elm);             \
    (listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field);      \
} while (0)

#define TAILQ_INSERT_HEAD(head, elm, field) do {            \
    if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL)   \
        TAILQ_FIRST((head))->field.tqe_prev =           \
            &TAILQ_NEXT((elm), field);              \
    else                                \
        (head)->tqh_last = &TAILQ_NEXT((elm), field);       \
    TAILQ_FIRST((head)) = (elm);                    \
    (elm)->field.tqe_prev = &TAILQ_FIRST((head));           \
} while (0)

#define TAILQ_INSERT_TAIL(head, elm, field) do {            \
    TAILQ_NEXT((elm), field) = NULL;                \
    (elm)->field.tqe_prev = (head)->tqh_last;           \
    *(head)->tqh_last = (elm);                  \
    (head)->tqh_last = &TAILQ_NEXT((elm), field);           \
} while (0)

#define TAILQ_LAST(head, headname)                  \
    (*(((struct headname *)((head)->tqh_last))->tqh_last))

#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)

#define TAILQ_PREV(elm, headname, field)                \
    (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))

#define TAILQ_REMOVE(head, elm, field) do {             \
    if ((TAILQ_NEXT((elm), field)) != NULL)             \
        TAILQ_NEXT((elm), field)->field.tqe_prev =      \
            (elm)->field.tqe_prev;              \
    else                                \
        (head)->tqh_last = (elm)->field.tqe_prev;       \
    *(elm)->field.tqe_prev = TAILQ_NEXT((elm), field);      \
} while (0)

/*
 * Circular queue declarations.
 */
#define CIRCLEQ_HEAD(name, type)                    \
struct name {                               \
    struct type *cqh_first;     /* first element */     \
    struct type *cqh_last;      /* last element */      \
}

#define CIRCLEQ_HEAD_INITIALIZER(head)                  \
    { (void *)&(head), (void *)&(head) }

#define CIRCLEQ_ENTRY(type)                     \
struct {                                \
    struct type *cqe_next;      /* next element */      \
    struct type *cqe_prev;      /* previous element */      \
}

/*
 * Circular queue functions.
 */
#define CIRCLEQ_EMPTY(head) ((head)->cqh_first == (void *)(head))

#define CIRCLEQ_FIRST(head) ((head)->cqh_first)

#define CIRCLEQ_FOREACH(var, head, field)               \
    for ((var) = CIRCLEQ_FIRST((head));             \
        (var) != (void *)(head) || ((var) = NULL);          \
        (var) = CIRCLEQ_NEXT((var), field))

#define CIRCLEQ_FOREACH_REVERSE(var, head, field)           \
    for ((var) = CIRCLEQ_LAST((head));              \
        (var) != (void *)(head) || ((var) = NULL);          \
        (var) = CIRCLEQ_PREV((var), field))

#define CIRCLEQ_INIT(head) do {                     \
    CIRCLEQ_FIRST((head)) = (void *)(head);             \
    CIRCLEQ_LAST((head)) = (void *)(head);              \
} while (0)

#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do {        \
    CIRCLEQ_NEXT((elm), field) = CIRCLEQ_NEXT((listelm), field);    \
    CIRCLEQ_PREV((elm), field) = (listelm);             \
    if (CIRCLEQ_NEXT((listelm), field) == (void *)(head))       \
        CIRCLEQ_LAST((head)) = (elm);               \
    else                                \
        CIRCLEQ_PREV(CIRCLEQ_NEXT((listelm), field), field) = (elm);\
    CIRCLEQ_NEXT((listelm), field) = (elm);             \
} while (0)

#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do {       \
    CIRCLEQ_NEXT((elm), field) = (listelm);             \
    CIRCLEQ_PREV((elm), field) = CIRCLEQ_PREV((listelm), field);    \
    if (CIRCLEQ_PREV((listelm), field) == (void *)(head))       \
        CIRCLEQ_FIRST((head)) = (elm);              \
    else                                \
        CIRCLEQ_NEXT(CIRCLEQ_PREV((listelm), field), field) = (elm);\
    CIRCLEQ_PREV((listelm), field) = (elm);             \
} while (0)

#define CIRCLEQ_INSERT_HEAD(head, elm, field) do {          \
    CIRCLEQ_NEXT((elm), field) = CIRCLEQ_FIRST((head));     \
    CIRCLEQ_PREV((elm), field) = (void *)(head);            \
    if (CIRCLEQ_LAST((head)) == (void *)(head))         \
        CIRCLEQ_LAST((head)) = (elm);               \
    else                                \
        CIRCLEQ_PREV(CIRCLEQ_FIRST((head)), field) = (elm); \
    CIRCLEQ_FIRST((head)) = (elm);                  \
} while (0)

#define CIRCLEQ_INSERT_TAIL(head, elm, field) do {          \
    CIRCLEQ_NEXT((elm), field) = (void *)(head);            \
    CIRCLEQ_PREV((elm), field) = CIRCLEQ_LAST((head));      \
    if (CIRCLEQ_FIRST((head)) == (void *)(head))            \
        CIRCLEQ_FIRST((head)) = (elm);              \
    else                                \
        CIRCLEQ_NEXT(CIRCLEQ_LAST((head)), field) = (elm);  \
    CIRCLEQ_LAST((head)) = (elm);                   \
} while (0)

#define CIRCLEQ_LAST(head)  ((head)->cqh_last)

#define CIRCLEQ_NEXT(elm,field) ((elm)->field.cqe_next)

#define CIRCLEQ_PREV(elm,field) ((elm)->field.cqe_prev)

#define CIRCLEQ_REMOVE(head, elm, field) do {               \
    if (CIRCLEQ_NEXT((elm), field) == (void *)(head))       \
        CIRCLEQ_LAST((head)) = CIRCLEQ_PREV((elm), field);  \
    else                                \
        CIRCLEQ_PREV(CIRCLEQ_NEXT((elm), field), field) =   \
            CIRCLEQ_PREV((elm), field);             \
    if (CIRCLEQ_PREV((elm), field) == (void *)(head))       \
        CIRCLEQ_FIRST((head)) = CIRCLEQ_NEXT((elm), field); \
    else                                \
        CIRCLEQ_NEXT(CIRCLEQ_PREV((elm), field), field) =   \
            CIRCLEQ_NEXT((elm), field);             \
} while (0)

#ifdef __cplusplus
}
#endif

#endif /* !_QUEUE_H_ */
